Unity/XR

Bellowmatic – Bellow tape design tool for accordion

Have you ever wanted to put a cool design on your accordion bellows but wished you could see how your idea would look as it opens and closes before cutting the special tape that you had to import from some Italian guy on eBay?

Statistically, probably not! But for the five of you who said yes, I built Bellowmatic.

Bellowmatic is a simple tool that I made in Unity to create a digital model of your accordion bellows and edit the placement/color of edge tape folds so that you can see how your design will look as the instruments expands during play.

DulciMR – Mixed Reality Hammered Dulcimer for Meta Quest 3

Learn to play one of the world’s most ancient instruments, the hammered dulcimer! DulciMR brings the magic of the hammered dulcimer, played around the world for more than a millennium, to YOU for free.

Download it free for Meta Quest 3 here (link).

Features

  • Mixed reality and virtual reality support with two immersive VR environments
  • A fully interactive 9/8 diatonic hammered dulcimer for users to play freely on
  • A song tutor system featuring 75+ songs from 12 genres
  • Full hand control and touch controller support

Mixed Reality Nutrition App – Meta Quest 3

Developed in Unity for the GVSU Simulation Center. Students sort random foods into plates representing different diets (like “Low Sodium” or “Mechanical Soft”) and receive detailed feedback to guide decision making from both a cute digital agent (the “ChefShroom”), a speech bubble pop up, and a paper above the plate which shows common nutritional info like carbs, fat, etc.

Sterile Field Visualizer – HoloLens 2 App

Developed in Unity for the GVSU Simulation Center. Set modeled in Blender. Allows students to view a life-sized operating room with the sterile field highlighted in green for clarity. Addresses a critical need, as only one Grand Rapids student per day is able to shadow in the Corewell OR.

Porco Rosso – Unity game

Lovingly developed in tribute to the classic film written and directed by Hayao Miyazaki. All models were created in Blender but textured, animated, and stylized programmatically within Unity.

9DOF Louie the Laker Touchdown Game

Expanding on Adafruit’s code sample for using the 9DOF sensor as a controller within Unity, I designed an algorithm for converting serial port values into game movement and created this football game. Louie the Laker modeled in Blender.

VR Model Gallery Demo

Developed in Unity for GVSU to showcase the 3D modeling accomplishments of it’s Chemistry Department. Set modeled in Blender.